Aderyn's Cradle Wiki

Cradle takes place over several distinct and special environments.



Cradle’s environments are designed to tell a story. Its four open worlds exist to push the envelope of the fantasy genre and appeal to the wanderlust of adventurers. We are carefully crafting every detail to create a rich, compelling universe. From ecosystems to dynamic weather, we’re building our environments using inspiration from the raw intricacy of the natural world.

The environments in Cradle are handcrafted to create an unforgettable experience. From the painstakingly designed and researched living breathing ecosystems to dynamic weather systems, we intend to give you an envelope pushing fantasy world. Every last detail is designed to evoke wanderlust and inspire discovery as only an open world game can.


Titanwood is the first environment you will encounter in Cradle. The ancient forest once marked the border between nations, but has for centuries been thought to be haunted. Discover what lies hidden within the shaded underbrush of this forgotten land.

Our game's environments are more than just the stage that the story unfolds on. The world of Cradle is a character in its own right, and the setting has moods and stories to tell as much as any character with a spoken line. Extreme care is being given to using the environment to heighten the stories that happen within it as well as to tell its own.